/***
* 
* 	SWFOBJET UTIL 
*   @author Henry Schmieder
*   helps by providing player version specific content files choose of optimal file for user system player
* 	PlayerVersionContents.setVersionContent(8, "test8.swf");
*	PlayerVersionContents.setVersionContent(10, "test10.swf");
*	PlayerVersionContents.setVersionContent(9, "test9.swf");
*	var f = PlayerVersionContents.getOptimalContent();
*		
*	var so = new SWFObject("so_tester.swf", "sotester", "300", "300", "9", "#FF6600");
*	so.write("flashcontent");
*
*/
	PlayerVersionContents = function() {}
	var p = PlayerVersionContents;
	p.contentStack = new Object();
		
	/**
	* @param versionMajor int major player version
	* @param versionSwf string path to swf file for this major version
	*/
	p.setVersionContent = function( versionMajor, versionSwf )
	{
		this.contentStack['V'+versionMajor] = versionSwf;
	}
		
	p.getOptimalContent = function()
	{
		var thisMajor = deconcept.SWFObjectUtil.getPlayerVersion().major;
		var minDiff = 1000;
		for(var i in this.contentStack) {
			var n =  Number( i.substr(1, 3) );
			var tmpDiff = thisMajor - n;
			if(tmpDiff < minDiff && tmpDiff > -1) minDiff = tmpDiff;
		}
		return (thisMajor - minDiff <= thisMajor) ? {'file' : this.contentStack['V'+(thisMajor - minDiff)].toString(), 'version' : thisMajor } : null;
	}
	
	p.getOptimalFile = function()
	{
		return 	this.getOptimalContent().file;
	}
	
	p.getOptimalVersion = function()
	{
		return this.getOptimalContent().version;
	}
